"We are all in the gutter, but some of us..."
Taking Trash Seriously.
"...are looking at the stars."
-- Oscar Wilde
October 29, 2004
Price: Your 2¢

This site is updated Thursday afternoon with a new article about an artistic pursuit generally considered to be beneath consideration. James Schellenberg probes science-fiction, Carol Borden draws out the best in comics, Chris Szego dallies with romance and Ian Driscoll stares deeply into the screen. Click here for their bios and individual takes on the gutter.

While the writers have considerable enthusiasm for their subjects, they don't let it numb their critical faculties. Tossing away the shield of journalistic objectivity and refusing the shovel of fannish boosterism, they write in the hopes of starting honest and intelligent discussions about these oft-enjoyed but rarely examined artforms.


Recent Features


ROUND THE DECAY OF THAT COLOSSAL WRECK

Watchmen 80.jpgIn the run-up to, and wake of, the release of Watchmen, it has become common currency to say that adapting Zach Snyder, et al undertook a massive challenge in adapting Alan Moore and Dave Gibbons’ complex, sprawling medium- and genre-defining work for the screen.

But I’m going to suggest that they actually undertook an even more massive challenge: adapting Alan Moore and Dave Gibbons’ complex, sprawling medium- and genre-defining work for the screen - and completely missing its point.

Continue reading...


The Love Song of the Black Lagoon

Lagoon 2 80.jpgWe have lingered in the chambers of the sea
By gillmen wreathed with seaweed red and brown
Till human voices wake us, and we drown.
--sorta T.S. Eliot

Do you hear that? Off in the distance? A song too beautiful to be real but somehow... familiar? The song twines over the water, through the cattails and the woods, into the window, eighth notes swirling all around. The creature in the lagoon is singing. He's not dead after all and who are we to resist him and the “centuries of passion pent up in his savage heart?"

Continue reading...


Zahn's Star Wars; Or, Will This Death be Permanent?

coruscant-small.jpgA scrappy rebellion, a victory against an evil overlord, leftover spaceships in the dark outer reaches of the galaxy, warriors with extraordinary powers (nearly wiped out), now on the verge of a comeback. Laughs, thrills, moments of sadness, moments of sheer action. Exciting stuff! And oh yeah, it's a Star Wars tie-in novel.

Continue reading...


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Player Hater

by Jim Munroe
Swanky locales make you drool while you dribble."Vince Carter's a dick," Marty says when I choose him.

"He's from the Toronto team," I say lamely. I'm not really a hometown booster or anything, I'd just been happy I'd been able to recognize any of the players I had to choose from.

"Yeah, but he wants to leave," Marty grumbles.

This is why I invited Marty. We were hanging out a few weeks ago and he'd been rhapsodizing about Charles Barkley's interviewing style. Not only does he watch basketball, but he plays it -- so he's two up on me when it comes to critiquing NBA Ballers(Midway, 2004).

I'm not a sports game fan, as regular readers of this column will have probably guessed. Not being interested in sports mythology, it seems like too much work -- picking your players, changing their stats, customizing the rules -- it's like a jock flavour of role playing games. I let Marty start off in possession of the controller. I'm inclined to go straight to quickplay if that were an option, but he starts off by browsing the options. "I like to do this just to get a sense of the game," he says, scrolling through difficulty levels like "Got Skillz" and "Tru Playa." "It's all in the slang," Marty says.

I knew that hip-hop and basketball culture had a lot of crossover, but it completely saturates this game. "It's generally rock for hockey games, bad generic rock," Marty says. He and I are both hip-hop fans, so it's a'ight. And on the topic of whitey awkwardly using black slang, the game begins with the announcer enunciating "in the hizzle" and "ballers" as if they had quotes around them. It's a relief when he turns over the announcing to MC Supernatural, the freestyle rap champ who does play-by-play on your one-on-one.

Turns out Vince Carter is a pretty strong player, dick or no. Marty chooses a little guy whose name I forget, and though I'm able to get a couple of monster dunks in, Marty keeps swishing these three-pointers. "Man!" I say when he pulled into the lead, amazed.

"Yeah, he's a shooter."

"Like, in real life?"

"Yeah. I know what players' skills are, so I've got an edge on you that way."

It takes a couple of matches to get the hang of the defensive and offensive moves, and the button mashing I'm doing (to some effect) at the beginning gets a little more finessed. The two thumbsticks on the Xbox controllers let you move with one and deke with the other, and getting a shot off is often a case of waiting for a hole in your opponent's defence and sliding through. There are a few players who seemed to be more unstoppable, however, capable of powering through and dunking regardless of the defence. The reactions of the winning and losing players are pretty varied, as are the off-the-cuff comments from MC Supernatural. "It's pretty fun," Marty exclaims.

Swanky locales make you drool while you dribble.After Marty beats me a few more times we try the single player mode. Called "Rags to Riches," it starts out with a CGI movie describing the narrative of the game -- that you've been chosen for a new kind of reality show dreamt up by network execs, pitting a young nobody from the streets against the seasoned pros. A pretty standard narrative, but the CGI movie that lays it out is interesting. Instead of having the network execs simply discuss the scheme, they're frozen as if put on pause and a voice-over by a rapper explains it. While he does, the camera viewpoint circles the immobile execs.

Probably the intent was just to make it stylish, but it also dodges having to explicitly depict the execs as craven and is a good deal more visually interesting than seeing talking heads, especially since the lip-synching thing hasn't been licked yet. Pausing the game in mid-play also uses this effect of slowly circling the frozen players -- it's almost hypnotizing, and it shows off the detail of the body language. Rather than always trying to make CGI models behave organically, why not appreciate them for their robotic sheen once in a while?

While I've been ruminating on the good use of the medium, Marty's been customizing our player. For a game made up mostly of black basketball players, the default character starts off white -- a strange choice. Marty makes him black, thin, tall, big eared, skinny-nosed and huge noggin'd, and sends our unlikely hero onto the court where booty and bling await.


Chuck your 2¢ into the Gutter
Player Hater - The Cultural Gutter
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Of Note Elsewhere
A wrestler-fairy? A nerd-werewolf? A caveman-pirate? All these and more in Creebobby's second Archetype Times Table.
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Wong Fei-Hung's been on my mind lately. Luckily, Kung Fu Cinema has a nice video (scroll down) of Wong Fei-Hung in the movies from Kwan Tak-Hing to Gordon Liu, Jet Li as well as Jackie Chan and actress Angie Tsang Tze-Man's portrayals of young Wong Fei-Hung. There's also a detailed companion article tracing the historical and fictional Wong Fei-Hung through newspaper pulps, radio, tv and film. 
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"It's common practice for one of those guys, in a single day, to chainsaw his way out of the belly of a giant worm, take a detour through a zombie shantytown, euthanise his long-lost wife, and spend hours in a sewer trawling through blood and waste, with monsters leaping up at his face and depositing their brain matter on his boots."

Hit Self-Destruct again, on what life's like for videogame heroes.
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The Deleted Scenes webcomic takes a look at W. E. Coyote v. ACME Corporation.
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Frank Miller's Charlie Brown, Thumbsuckers.
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View all Notes here.
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