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Gisele Amantea
Dearest, detail, 1998, paint and flock on existing wall.

Gisele Amantea
In Your Dreams, 1998


Gisele Amantea
In Your Dreams, 1998

 


 

Oboro, Montreal

Will Straw

The following review first appeared in C International Contemporary Art (issue 61, February-April 1999).

Amantea's exhibition, titled "Dearest," offers five works that circle loosely around the themes of love, emotion and obsession. The four pieces in the main gallery consist of images and text rendered in paint and flock over large expanses of wall. Knockout, for example, pictures the comic-strip character Popeye in a love entanglement, while Iles des Démons uses maps and illustration to tell the story of Marguerite de Roberval, a French noblewoman of the 16th century who was left stranded on an island in the Gulf of St. Lawrence as punishment for sexual indiscretion. These pieces continue the work with industrial and decorative materials characteristic of Amantea's production over the past several years.

The stunningly effective centrepiece of "Dearest" is the video installation, In Your Dreams, which plays silently in a separate, darkened room. The first impression, on entering that room, is of an abstract, almost phantasmagorical field of pulsating colours and images that shift chaotically in size and scale, but this invites closer examination. Each video sequence is projected onto a purse-size mirror housed within a plastic globe (the kind that usually contains a miniature landscape and that you can shake to create a snow storm). Thirty-one of these globes are arranged along three shelves, while three separate video channels deliver compilations of brief clips from older films.

Like exercises in Soviet montage, these compilations build unities of theme or form. One sequence offers images of female suffering; in others, women weep or brood. Several build geometric patterns (Busby Berkeley choreographies and flowers, phallic skyscraper and electrical towers). Examined individually like this, the clips cannot escape the melancholy that now attaches itself to the obsolete but persistently familiar bits of cinematic language once used to convey desire, love and despair. Reduced to fleeting (and mute) bits of emotion and sensation, filmic moments once puffed up with dramatic extravagance (such as Ingrid Bergman's agony in Joan of Arc) become quaint, miniature curiosities. Like the earliest of films, they have been rendered both minor and magical, made obscure by the loss of sound and context but marvellous by their innocent, almost archaic vocabularies of emotion and gesture.

We come to these miniature screens amidst a contemporary collapse of consensus concerning the proper scale of cinematic experience. As screen formats proliferate, we are equally accustomed to watching films in giant IMAX theatres and in small rectangles on the corners of our computer monitors. Hand-held computer-game players, pop-down airline video screens and tiny, kitchen-counter television sets have installed a contemporary field of vision in which a global industry's polished products are regularly reduced to murky fluctuations of movement and colour, unfolding at the peripheries of our vision or attention.

In reducing the grandiose to the miniature, shrinking complex narrative worlds into tiny, flickering oddities, In Your Dreams inverts the movement of the other pieces, which blow up drawings and letters so that they fill entire walls, magnifying moments of intimate emotion.

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